Diablo 3 Reaper of Souls Patch Notes 2.0.5.

Well well, ANOTHER Diablo III Patch, just fantastic. They took this game from a hunk of fecal matter (launch date), to what it is now which is only improving by each and every patch. Now that the auction house is gone, they can focus on making the game more fun for the players.

CRAFTING

    • Greatly increased the drop rate of Legendary crafting plans
    • Plan: Reaper’s Wraps
    • Malthael will now always drop the plan for Reapers’ Wraps when killed at level 60 or higher if the player does not have the recipe, instead of only on the first kill

Blacksmith

      • Legendary crafted recipes no longer require specific Common armors or weapons and instead now require Common crafting materials

Jeweler

    • Sovereign Rings and Amulets now require Marquise gems instead of Imperial gems
    • Unsocket costs for top tier gems have been reduced
    • Flawless Imperial: 150k to 125k gold
    • Royal: 250k to 150k gold
    • Flawless Royal: 500k to 175k gold

Mystic

  • It is no longer possible for the same affix to be randomly selected as the replacement for both of your new rolls
  • When Enchanting an item, the original affix will now be forced into the pool of possible replacement affixes. This will allow Legendary items with affixes that are normally unavailable on that slot to roll for that affix when Enchanting
  • Bug Fix: Fixed an issue preventing items from being properly marked as enchanted when starting the Enchanting process

USER INTERFACE

  • Friends who are currently playing Diablo III will now be sorted to the top of the friends list
  • Legendary items received from Kadala will now broadcast to the clan
  • Elite kill messages will now also appear in single player games

BUG FIXES

  • Fixed an issue that could cause lag for clan members when a large amount of Legendary items were identified via the Book of Cain
  • Fixed an issue that allowed players to continue to send requests to start boss encounters after one had already been sent to the group
  • Fixed an issue preventing Resource Cost Reduction from being considered when determining whether or not you have the minimum resources necessary to cast a spell
  • Fixed an issue that could sometimes cause Teleport powers to prevent quests from progressing

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2 thoughts on “Diablo 3 Reaper of Souls Patch Notes 2.0.5.

    1. Legendary trading being restricted and the appearance of an actual cow level made it more enjoyable to be as well (especially since you have to hunt for it like you do the loot. Its not like whimsyshire)

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