“Been a long time, Been a long time, Been a long lonely, lonely, lonely, lonely, lonely time” – Robert Plant
Hey guys, if you’re reading this right now, I want to thank you for clicking the link that brought the curious wanderers and my followers for coming back to my abandoned shithole of a blog. It’s been a while, and I’ve not felt the need to write for quite sometime. It’s bothered me for a while, but scanning the internet I ran into a few new articles about Microsoft’s Project Scorpio that gave me the push to come back and write.
> So what does Project Scorpio have that the other consoles don’t? Well if we compare each section up against each other, just about everything. I’ll start with the CPU/GPU and go from there.
PS4 | 8 Jaguar cores @ 1.6GHz
PS4 Pro | 8 Jaguar cores @ 2.1GHz
Xbox One / Xbox One S | 8 Jaguar cores @ 1.75GHz
Project Scorpio | 8 “custom” X86 cores @ 2.3GHz – WINNER
PS4 | 18 AMD Radeon GCN compute units @ 800Mhz
PS4 Pro | 36 AMD Radeon GCN compute units @ 911Mhz
Xbox One | 12 GCN compute units @ 853MHz
Xbox One S | 12 GCN compute units @ 914MHz
Project Scorpio | 40 customised Radeon compute units @ 1172MHz – WINNER
> Scorpio takes the cake again supposedly running with 1172 MHz CPU which is 261 MHz more than the runner up PS4 Pros 911 MHz.
> Now .2GHz might not seem like much to some people, but as arsTECHNICA reported,
“Microsoft has doubled the amount of shader engines and render back-ends, and quadrupled the GPU L2 cache size, which it claims has boosted the GPU fill-rate by 2.7x. That’s more than enough, it says, for native 4K gaming.”
> If all that’s been said is true, this means this DirectX 12 implemented graphics processor (with a vapor chambered heatsink,) will be able to process 2.7x the amount of pixels that the Xbox One can and this GPU lives inside of the CPU! A chip, no bigger than a piece of beef jerky is more than likely more powerful than both of our computers combined.
PS4 | 8GB GDDR5
PS4 Pro | 8GB GDDR5 (plus 1GB DDR3)
Xbox One | 8GB DDR3, 32MB ESRAM
Xbox One S | 8GB DDR3/32MB ESRAM
Project Scorpio | 12GB GDDR5 – WINNER
> 8 Gigs of RAM is pretty good, sure, even when you notice that the developers only have 4.5 GB to play with or 5 GB to play with on the Xbox One. But compared to a console running 12 GB GDDR5, understanding that developers will be able to access the same amount of memory that ever other recent console shown has (8GB) it seems like a pretty ridiculous, thought not unwelcome, leap.
PS4 | 176GB/s
PS4 Pro | 218GB/s
Xbox One | 68GB/s, 204GB/s
Xbox One S | 68GB/s, 219GB/s
Project Scorpio | 326GB/s – WINNER
Project Scorpio triumphs again holding a 107GB faster bandwidth advantage over the Xbox One S 219 hopefully making online play much easier to deal with.
- Hard Drive
PS4 | 500GB 2.5-inch
PS4 Pro | 1TB 2.5-inch
Xbox One | 1TB/500GB 2.5-inch – WINNER
Xbox One S | 1TB/500GB 2.5-inch – WINNER
Project Scorpio | 1TB 2.5-inch
A hard drive’s a hard drive. Right now we’re looking at a 1 TB HD, but I see them releasing Scorpio’s with bigger ones shortly after console release if they don’t upgrade them by then.
- Optical Drive
PS4 | Blu-ray
PS4 Pro | Blu-ray
Xbox One | Blu-ray
Xbox One S | 4K UHD Blu-ray – WINNER
Project Scorpio | 4K UHD Blu-ray – WINNER
> 4k is a nice thing to have, but what if you don’t have a 4k TV? No worries! Microsoft is working towards getting developers to make games to where the players have the option to opt out of 4k resolution in order for better 1080p performance.
> If that wasn’t enough, there’s a good chance it will have full backwards compatibility with most if not all Xbox One games.
So, we’ve layed out the fact that whenever Scorpio is released (hopefully in the near future,) it will be a BEAST. I know some people are skeptical about it and I know it’s easy to be, but I’m literally shivering right now because of how excited I am for this machine to have a place in my home one day. But that’s just me. Hopefully I’ll be back with some wacky stories next time you visit, but remember, if you don’t hit the follow button, I’ll lose the will to come back so no wacky stories (plus I’ll be sad!)